Sometimes when creating glitched beats, there are rough parts to the glitches that don’t mix well, instead of removing these portions of the beat you can edit them and make them sound really good. I am talking about the portions of a beat that sound like the glitch was overloaded, too loud compared to the rest of the beat. Apply volume sweeps to the sections for interesting effects. Volume ramps from low to high are great ways to make that section sound like it is bringing something in. Volume tails from high to low give a sound a quick fade effect and can also be effective, especially if the glitch that you are applying this to has a stutter effect, then a volume tail can give it a nice delay effect.